What is the Future of E-Learning?

In the office not too long ago (yep, we were socially distanced), I was asked by a visiting client, “What’s the future of e-learning, where’s it going?” and that, I thought, was a great question!

The Future of E-Learning: Continued Growth

E-learning has evolved tremendously over the years, and its future looks sure to continue growing. Although hampered by developers who don’t have the skillset to use graphic design and coding tools to create great-looking interfaces, the industry develops.

The future of E-Learning is exciting! The power of the almighty JavaScript God never ceases to amaze. Although still in its infancy in the training world, VR will be massive. The ability to train learners in hazardous situations without putting them there will prove to be a lifesaver.

Parallel Apps

We’ve created simple note-taking apps that run alongside the learning in past projects. Learners could then share their notes with colleagues and even incorporate real-time whiteboards to problem solve. Gamification has also come a long way in E-Learning. Long gone are the days of simple drag and drop. Real-time RPG games, co-op simulations and real-time projects are fast becoming the norm, and this is where the need to understand JavaScript comes into play.

Mobile Learning

Designing for mobile has been around for a long time, and while mobile learning isn’t genuinely mobile, improvements have been made. Various authoring tools out there; not many allow authentic mobile learning. Articulate Storyline, for example, scales the screen to fit the display, while Adobe Captivate gives developers the ability to rearrange screen assets for different screen sizes.

Easier IDE And JavaScript Integration

A problem that many e-learning authoring tools have is a lack of thought regarding JavaScript integration. Most allow JS (JavaScript), but there is zero support for writing it in the authoring tool; instead, a developer writes the code outside and copies it into a (in simplest terms) text area or embeds the code output as a web object.

Using JS in this way is very clunky and, the authoring tools I’ve used make it extremely difficult to target assets created in that tool (a textbox, for example). There are ways to combat this, such as editing the output code, but this isn’t easy and must be repeated for each module publication.

The future of e-learning is looking exciting, and although it’s in a good place, there still needs to be a lot of progress in JS use, especially in its integration.

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